Comic-Con 2011

Ratchet and Clank Future: A Crack in Time Panel Recap

Shaun McInnis
By Shaun McInnis, Editor

Insomniac takes fan service to new levels in its panel from the last day of Comic-Con 2009.

Who Was There: The panel consisted of equal parts Insomniac staffers and voice talent. From the development team there was creative director Brian Allgeier, project director Bryan Bernal, and writer T.J. Fixman. Representing the game's voice actors were James Arnold Taylor (Ratchet), Armin Shimerman (Nefarious), and Joey D'Auria (General Azimuth). Moderating the panel was GameSpot editor-in-chief Ricardo Torres.

What They Talked About: The panel was geared toward giving Ratchet fans a better idea of what to expect out of A Crack in Time--not only with the panel discussion, but also by showing the very same bonus videos that will appear on the game's Blu-Ray disc. Insomniac started by talking story. A Crack in Time is all about wrapping up the cliffhangers that the last couple of games presented. Beyond that, the new game will explore the origins of Ratchet and Clank a lot more than previous games. There's a particular focus on exploring Clank's character, with a goal of explaining "why he is who he is."

After a bit of talk about the story, the panel jumped into the first of a series of videos. This was one of the unlockable bonus videos from A Crack in Time, a behind-the-scenes feature showing the design process of the new enemies called Agorian Warriors--a tribe of big, hulking brutes. The video revealed concept art and original renders, moved onto the design process with various Agorian prototypes, and then showed the modeling and animation process. One of the highlights of the video was character animator Ben Van Dyken's desk, which had to have been covered with about a dozen empty coffee cups. His energy level definitely reflected that level of caffeine intake, especially in the enthusiastic way he made horrifying faces in a mirror in order to get a better idea of how to animate the Agorians' ugly mugs.

Then the voice actors talked about the voice acting process, starting with a focus on what sort of growth the actors have undergone. Armin Shimerman joked that his character has managed to become even more comically angry over time, even saying later that he had to tell his agent he can't schedule other voice work on the day after he's done a Dr. Nefarious recording session. James Arnold Taylor said that of all the voices he does (offering his Obi-Wan Kenobi voice from The Clone Wars as an example) Ratchet is the closest to his own natural voice, so he's been able to settle into a nice comfort zone as he's spent more time with this character. T.J. Fixman noted a blog news story he read recently about the entire Ratchet and Clank cast returning for A Crack in Time and how proud he felt that this had become a newsworthy cast--something you don't often see in games.

After the voice acting discussion, the developers got into the nuts and bolts of gameplay. For the new time-manipulation mechanic, they looked toward Braid and other time-bending indie games as inspiration. They then did a lot of research and testing before settling on the current time pad idea, where Clank stands on a pad on the ground to allow him to record instances of himself running around. They thought this pad system was the best combination of action and puzzle-solving.

Then they moved onto the subject of weapons. One of the new weapons is the winner of the community contest that asked fans to design their own weapons. The winner, whose name is Jackson, was actually sitting in the front row, and Insomniac made sure to point him out and ask for some applause. Jackson designed the Spiral of Death, which shoots a spiral at enemies that Ratchet can continue to control by running around, causing destruction from afar. This weapon was likened to a deadly yo-yo. They also talked about the new modifiable constructo pistol and bomb glove. Both these weapons can be customized in the way they look and fire by collecting modifier parts spread throughout the game. For example, the pistol can fire shots that either ricochet and bounce or stick and explode on contact, while the bomb glove can fire explosives that achieve wide, tall, or traditional round explosions.

Best Audience Question: One guest asked about what sort of bonus content they're aiming to put in the game, considering there's so much space to work with on a Blu-Ray disc. Bryan Bernal responded by letting him know that the Insomniac Museum will once again return in A Crack in Time. You'll be able to access it by either achieving 100 percent completion or simply preordering the game.

Worst Audience Question: The audience was on top of its game, failing to ask a single embarrassing question. So in the absence of a bad question, we'll throw in a funny anecdote just to fill this space. As the panel was winding down, fans were told there was only time for two more questions. The kid at the microphone--who couldn't have been older than 8 or 9--responded instantly by stating, "Well, I have three questions."

The Takeaway: Insomniac definitely seems to be a studio that appreciates its fan base. Among the community weapon design contest, showing a bunch of exclusive bonus features, a brand-new trailer, and revealing plenty of new details (yes, rhino weapons will be back. Yes, there will be lots of qwark) that fans want to know, it's clear this is a studio that values the people who play its games. Oh, and the game looks pretty great too.

Shaun McInnis
By Shaun McInnis, Editor

Shaun McInnis has always dreamed of an a open-world car combat RPG based on Jack Kerouac's On the Road. Outside of video games, he enjoys photography and learning impractical coffee brewing techniques.

38 Comments

  • jjwrigh28

    Posted Aug 21, 2009 2:36 pm GMT

    I hope that in this ratchet and clank game you are able to download armour,gadgets and weapons from previous ratchet and clank games. That would be so cool.

  • aaaaaa12

    Posted Aug 8, 2009 7:42 am GMT

    niceee

  • giggidy8008

    Posted Aug 6, 2009 12:06 pm GMT

    aww yeah, this game will rock. the bomb glove is coming back and so is the insomniac museum. i have a feeling this is gonna be a good game.

  • Hairygrim

    Posted Jul 31, 2009 3:16 am GMT

    BOMB GLOVE!!! Classic FTW.

    And there hasn't been an Insomniac museum since #3, so it should be interesting to see what's in it (I loved the museums, spent hours playing around in them).

  • MuShuuzzz

    Posted Jul 30, 2009 1:14 pm GMT

    I hope there are more rc games after this though.

    but @andy_lyall, what was wrong with jak x? or was it just cause a new jak game had finally come out but *gasp* it wasnt the actiony platformer game we all know and love. I guess that was kind of dissapointing

    back to ratchet and clank, they should have used more of the user created weapons. I looked through them and there were some really cool ones. and to Insomniac please please please have more guns and more leveling and upgrades for those guns like when you could upgrade your weapons like 4 times all the way to ultra in going commando. please

  • andy_lyall

    Posted Jul 30, 2009 9:01 am GMT

    @MuShuuzzz
    You are correct sir. A new Jak game (as long as there is no racing involved) would be great.
    I still prefer Ratchet and Clank though. Future is supposed to close off the storyline though so this could be the last we see of our friendly neighbourhood Lombax.

  • scepterone

    Posted Jul 28, 2009 3:19 pm GMT

    The Rachet and Clank games, are the only reason I got a ps3! I loved all the ps2 games. I did not have a ps2 until two months ago. Before my ps3, I had the original xbox, I was not too pleased with the system, so this generation, I choose a ps3 as my console. I cannot believe the quality of games that are on the console! I have already pre-ordered Uncharted 2: Among Thieves and Rachet and Clank: A Crack In Time. Sony is going to make me go broke! Great Job Sony!!

  • MuShuuzzz

    Posted Jul 28, 2009 11:57 am GMT

    They should use the weapon customization from deadlocked and have as many weapons as going commando. then this ratchet and clank would fulfill my hopes and dreams. now all we need is a new jak and daxter for the ps3..........

    and does no one even remember what RYNO stands for? geez

  • AlphaCommando

    Posted Jul 28, 2009 3:35 am GMT

    rhino weapons? Fail. R.Y.N.O.

  • Cenceless_777

    Posted Jul 28, 2009 12:48 am GMT

    @ratchetcooper1

    They're not going to revive Jak and Daxter on the PS3 get your news straight. Jak and Daxter The Lost Frontier will be released on PSP and PS2 not the Playstation 3.

    On topic Insomniac are awesome they make great games yearly they're one of my two favorite developers the other being Naughty Dog

  • ratchetcooper1

    Posted Jul 27, 2009 11:58 pm GMT

    Yes! Btw, they are gonna revive the Jak and Daxter series on PS3 its gonna be called The Lost Frontier. Too bad that they don't have as many installments as the R & C series does. They really messed up with Jak X. I'm pre-ordering it. For the Insomniac Museum. But its not a problem to me, pre-ordering is actually better for me.

  • shani_boy101

    Posted Jul 27, 2009 11:40 pm GMT

    Ratchet and Clank rules! i'm yet to get any of the PS3 ones but this will great i bet. shame its rivals Jak and Daxter weren't revived for the PS3. i really need another Jak game.

  • chappy_man

    Posted Jul 27, 2009 11:10 pm GMT

    i know it might be pushing it but i would love a co-op mode i miss the good old Deadlocked times.

  • Ghost120x

    Posted Jul 27, 2009 9:35 pm GMT

    This will be the best one yet.

  • davidoats2

    Posted Jul 27, 2009 6:18 pm GMT

    I think that I'll love this game once I buy it that is.

  • TheAcejoel99

    Posted Jul 27, 2009 5:04 pm GMT

    Insomniac does it again!!!! I love the ratchet and clank games!!! Now for some resistance 3 news!!!!

  • Bluegreen17

    Posted Jul 27, 2009 4:49 pm GMT

    OMG I am so excited! I need this game! I can't even form an intelligent sentence because I'm so excited!

  • rimidi

    Posted Jul 27, 2009 4:39 pm GMT

    This will definitely be a preorder for me because I want that Insomniac Museum and I know that I will never be able to get 100%.

    Crap, its Gamestop. I hate Gamestop. But still I guess they'll be getting my money.

  • NuKkU

    Posted Jul 27, 2009 4:33 pm GMT

    cannot wait for this game still gotta get ToD and QfB thru

  • VenomRitual

    Posted Jul 27, 2009 4:15 pm GMT

    @nixxl15

    yeah up your arsenal was fun but nefarious on the last stage is ridiculously hard. and yes I better see a Jak 4 coming soon.