Comic-Con 2011

Resident Evil: The Darkside Chronicles Hands-On

We travel back to Raccoon City and Rockfort Island in our look at the multiplayer gameplay of this Resident Evil rail shooter.

Resident Evil: The Darkside Chronicles is a rail shooter set in the rich Resident Evil universe. This is the second game in the "Chronicles" series and the follow-up to 2007's Resident Evil: The Umbrella Chronicles. As in that game, The Darkside Chronicles revisits locales from older games in the RE series--specifically Raccoon City from Resident Evil 2 and the mysterious island from Resident Evil: Code Veronica. We had a chance to see the single-player game earlier in the year, but yesterday, Capcom gave us a chance to try out the two-player multiplayer game for the first time.

Check out the rail-shooting action from Resident Evil: The Darkside Chronicles.

Of the two levels on display, the first featured Leon Kennedy and Claire Redfield set in the opening stages of Resident Evil 2, just outside the police station. The second featured Redfield and Rockfort Island inmate Steve Burnside as they explored the island. As you might expect from a rail shooter, the action is intense from the get-go; luckily, the controls seem to be up to the task of helping you keep the infected undead from getting too close.

Unlike in Umbrella Chronicles, you can play The Darkside Chronicles with just the Wii Remote. You use the B button as your weapon trigger; press the A button to pick up such items as herbs (which, unlike in Umbrella Chronicles, you can bank and save for later); select from one of four weapons with your D pad; and reload by simply waggling the Wii Remote. You can also slash with your knife by holding the A button down and moving the Wii Remote. Headshots were difficult to pull off in the build we played, but Capcom told us that that is being tweaked for the final version of the game, including an improved targeting reticle that will tighten up slightly when poised for a true headshot.

The multiplayer aspects of Darkside Chronicles require a little teamwork when making your way through the levels. Occasional scripted events, such as an infected enemy surprising your teammates for example, will temporarily render your teammates helpless and unable to shoot their weapon. It will be up to you to free your partners with a well-placed shot or two, thus allowing them to gain control of their weapon again. In addition, you'll occasionally run into branching paths you can choose between in order to reach the end of the level. For instance, in the Resident Evil 2 level, we were given the choice of accessing the RCPD front door either by heading across a courtyard or down a set of stairs--presumably either choice would by rife with infected enemies to blast.

The game's active camera movement was met with criticism when it was first showed off earlier in the year, and there's little doubt that the camera is much busier this time around. Especially in outdoor areas, the camera will swing wildly around as the point-of-view character tries to get a sense of what is around him or her. This can make it difficult to get an accurate shot of any approaching zombies. According to Capcom, these dramatic camera movements are meant to increase the tension of a level and are only used in situations where an infected attack isn't imminent. In most actual "shooting" situations, the camera was relatively static, giving us plenty of opportunity to make undead mincemeat of the bad guys.

Perhaps the biggest selling point for Darkside Chronicles will be nostalgia. It's fun to revisit the burning streets of Raccoon City and the spookiness Rockfort Island, and the various enemies you run into make for some pretty tense moments. In addition to hordes of T-virus-infected unfortunates, you get to deal with such RE staples as the zombiefied Dobermans and flocks of angry bats. Then, there's also Steve Burnside's constant yapping and questionable sense of humor, which--depending on your mood--might end up being your archenemy by the time you're done.

Those looking for a chance to mow down a few hundred zombies will be able to get their hands on Resident Evil: The Darkside Chronicles next week at Comic-Con as the game will be on the show floor in playable form. However, if you can't make it to San Diego, stay tuned to GameSpot for future updates of the game ahead of its release this November.

150 Comments

  • jacolane94

    Posted Oct 3, 2009 7:03 pm GMT

    wtf!!!!! why they make leon extra gay for this game.

  • Zlakael13

    Posted Sep 28, 2009 11:31 pm GMT

    cool

  • 8smokes

    Posted Sep 14, 2009 3:38 am GMT

    That looks great!

  • masterds64

    Posted Aug 25, 2009 7:23 am GMT

    ...if they suddenly made a PROPER remake of resident evil 2 for the wii I'll be wrapped!

    I'll still get this of course-but only in the hopes that it'll make capcom give it a shot.

    We could have had number 2 on ds if deadly silence sold more

  • johnnyauau

    Posted Aug 22, 2009 8:37 am GMT

    If there's something I'm interested in, I like to know about the Resident Evil history. I'm embarressed to try and play the early games even remade for Nintendo Gamecube because of the fix camera view. Well it's made for casual and Resident Evil die hard fans and I'm actually an all rounder. It will be harder especially for development time to make it like Resident Evil 4 so at least I won't have to worry about moving around and having difficulty fighting enemies at a fixed angle. On a side note, if you don't have time to practice shooting a gun, these kind of games would be perfect for the job.

  • eyeteeth77

    Posted Aug 13, 2009 7:17 pm GMT

    Cool, I'm getting this!

  • Gorgeous_eccent

    Posted Aug 5, 2009 6:37 pm GMT

    really want to see the video,but why i can‘t

  • Gorgeous_eccent

    Posted Aug 5, 2009 6:35 pm GMT

    allright what the hell is ESRBguideline

  • 8732_YoungJeezy

    Posted Jul 25, 2009 12:15 pm GMT

    buying a wii just to play this game

  • Jshaw71

    Posted Jul 23, 2009 7:55 pm GMT

    i am a huge fan of resident evil 2, i am looking forward to this big time, can't wait til it comes out...

  • blink-jfg

    Posted Jul 23, 2009 11:23 am GMT

    Huge fan of Resident Evil. Another to add to my collection. Looks promising.

  • shu-empire

    Posted Jul 22, 2009 6:09 pm GMT

    really intresting wii is promising...

  • al-aily

    Posted Jul 22, 2009 5:46 pm GMT

    اللعبة مره روعة

  • Gamelova08

    Posted Jul 22, 2009 2:37 pm GMT

    I liked re4...that game was pretty fun if you ask me...

  • Shtinky

    Posted Jul 22, 2009 11:42 am GMT

    I guess it's obligatory for every RE game to have mediocre voice acting; and I'm hoping we get to noose the guy wearing the stupid collar thing...

  • loonypalooza

    Posted Jul 22, 2009 11:10 am GMT

    @ Kinsaki you make a good point but Re4 was scary and tense, not as much as the first RE but it had its moments. I must agree that RE5 was absolute crap, but the fourth is still the best in my eyes, but like you said, its just my oppinion.

  • thismarlasinger

    Posted Jul 22, 2009 7:48 am GMT

    Crap, too bad I don't plan on getting a Wii. I would really love to get my hands on this game!

  • SQUALL20XX Site Greeter

    Posted Jul 22, 2009 12:14 am GMT

    RE2 revisited in a more exciting way, I like it.

  • cocomacoco

    Posted Jul 22, 2009 12:04 am GMT

    first wii game for me!!!